_G["BINDING_HEADER_TOTEMTIMERSHEADER"] = "TotemTimers"
_G["BINDING_NAME_TOTEMTIMERSAIR"] = "Cast active air totem"
_G["BINDING_NAME_TOTEMTIMERSAIRMENU"] = "Open air totem menu"
_G["BINDING_NAME_TOTEMTIMERSEARTH"] = "Cast active earth totem"
_G["BINDING_NAME_TOTEMTIMERSEARTHMENU"] = "Open earth totem menu"
_G["BINDING_NAME_TOTEMTIMERSEARTHSHIELDLEFT"] = "Earth Shield Leftclick"
_G["BINDING_NAME_TOTEMTIMERSEARTHSHIELDMIDDLE"] = "Earth Shield Middleclick"
_G["BINDING_NAME_TOTEMTIMERSEARTHSHIELDRIGHT"] = "Earth Shield Rightclick"
_G["BINDING_NAME_TOTEMTIMERSFIRE"] = "Cast active fire totem"
_G["BINDING_NAME_TOTEMTIMERSFIREMENU"] = "Open fire totem menu"
_G["BINDING_NAME_TOTEMTIMERSWATER"] = "Cast active water totem"
_G["BINDING_NAME_TOTEMTIMERSWATERMENU"] = "Open water totem menu"
_G["BINDING_NAME_TOTEMTIMERSWEAPONBUFF1"] = "Weapon Buff 1"
_G["BINDING_NAME_TOTEMTIMERSWEAPONBUFF2"] = "Weapon Buff 2"

--[===[@debug@
_G["BINDING_HEADER_TOTEMTIMERSHEADER"] = "TotemTimers"
_G["BINDING_NAME_TOTEMTIMERSAIR"] = "Cast active air totem"
_G["BINDING_NAME_TOTEMTIMERSAIRMENU"] = "Open air totem menu"
_G["BINDING_NAME_TOTEMTIMERSEARTH"] = "Cast active earth totem"
_G["BINDING_NAME_TOTEMTIMERSEARTHMENU"] = "Open earth totem menu"
_G["BINDING_NAME_TOTEMTIMERSEARTHSHIELDLEFT"] = "Earth Shield Leftclick"
_G["BINDING_NAME_TOTEMTIMERSEARTHSHIELDMIDDLE"] = "Earth Shield Middleclick"
_G["BINDING_NAME_TOTEMTIMERSEARTHSHIELDRIGHT"] = "Earth Shield Rightclick"
_G["BINDING_NAME_TOTEMTIMERSFIRE"] = "Cast active fire totem"
_G["BINDING_NAME_TOTEMTIMERSFIREMENU"] = "Open fire totem menu"
_G["BINDING_NAME_TOTEMTIMERSWATER"] = "Cast active water totem"
_G["BINDING_NAME_TOTEMTIMERSWATERMENU"] = "Open water totem menu"
_G["BINDING_NAME_TOTEMTIMERSWEAPONBUFF1"] = "Weapon Buff 1"
_G["BINDING_NAME_TOTEMTIMERSWEAPONBUFF2"] = "Weapon Buff 2"
--@end-debug@]===]

local L = LibStub("AceLocale-3.0"):NewLocale("TotemTimers", "enUS", true, true)
if not L then return end

L["Air Button"] = true
L["Ctrl-Leftclick to remove weapon buffs"] = true
L["Delete Set"] = "Delete Totem Set %u?"
L["Earth Button"] = true
L["Fire Button"] = true
L["Leftclick to cast %s"] = true
L["Leftclick to cast spell"] = true
L["Leftclick to load totem set to %s"] = true
L["Leftclick to open totem set menu"] = true
L["Maelstrom Notifier"] = "Maelstrom ready!"
L["Middleclick to cast %s"] = true
L["Next leftclick casts %s"] = true
L["Rightclick to assign both %s and %s to leftclick"] = true
L["Rightclick to assign spell to leftclick"] = true
L["Rightclick to cast %s"] = true
L["Rightclick to delete totem set"] = true
L["Rightclick to save active totem configuration as set"] = true
L["Rightclick to set %s as active multicast spell"] = true
L["Shield removed"] = "%s removed"
L["Shift-Rightclick to assign spell to middleclick"] = true
L["Shift-Rightclick to assign spell to rightclick"] = true
L["Totem Destroyed"] = "%s has been destroyed."
L["Totem Expired"] = "%s has expired"
L["Totem Expiring"] = "%s about to expire"
L["Water Button"] = true