
if (GetLocale() == "zhCN") then
	TRINKET_MENU_MOD_TEXT = {"饰品管理", "shipinguanli"};
	TRINKET_MENU_ENABLE_TEXT = "开启饰品管理";
	TRINKET_MENU_SETTINGS_TEXT = "设置饰品管理";
	TRINKET_MENU_KEY_BINDING_TEXT = "按键绑定";
elseif (GetLocale() == "zhTW") then
	TRINKET_MENU_MOD_TEXT = {"飾品管理", "shipinguanli"};
	TRINKET_MENU_ENABLE_TEXT = "開啟飾品管理";
	TRINKET_MENU_SETTINGS_TEXT = "設置飾品管理";
	TRINKET_MENU_KEY_BINDING_TEXT = "按鍵綁定";
else
	TRINKET_MENU_MOD_TEXT = "TrinketMenu";
	TRINKET_MENU_ENABLE_TEXT = "Enable TrinketMenu";
	TRINKET_MENU_SETTINGS_TEXT = "TrinketMenu Settings";
	TRINKET_MENU_KEY_BINDING_TEXT = "Binding Keyboard";
end

if (IsConfigurableAddOn("TrinketMenu")) then
	local factionGroup, factionName = UnitFactionGroup("player");
	if (factionGroup == "Alliance") then
		icon = "Interface\\Icons\\INV_Jewelry_TrinketPVP_01";
	else
		icon = "Interface\\Icons\\INV_Jewelry_TrinketPVP_02";
	end

	ModManagement_RegisterMod(
		"TrinketMenu",
		icon,
		TRINKET_MENU_MOD_TEXT,
		"",
		nil,
		nil,
		{[2]=true}
	);

	ModManagement_RegisterCheckBox(
		"TrinketMenu",
		TRINKET_MENU_ENABLE_TEXT,
		nil,
		"EnableTrinketMenu",
		0,
		function (arg)
			if ( arg == 1 ) then
				if (not BigFoot_IsAddOnLoaded("TrinketMenu")) then
					BigFoot_LoadAddOn("TrinketMenu");
				end
				
				if (BigFoot_IsAddOnLoaded("TrinketMenu")) then
					TrinketMenu_Toggle(true);
				end
			else
				if (BigFoot_IsAddOnLoaded("TrinketMenu")) then
					TrinketMenu_Toggle(false);
				end
			end
		end
	);

	ModManagement_RegisterButton(
		"TrinketMenu",
		TRINKET_MENU_SETTINGS_TEXT,
		function ()
			if (BigFoot_IsAddOnLoaded("TrinketMenu")) then
				PlaySound("GAMEGENERICBUTTONPRESS");
				ModManagementFrame:Hide();
				TrinketMenu.ToggleFrame(TrinketMenu_OptFrame);
			end
		end,
		nil,
		1
	);
	
	ModManagement_RegisterButton(
		"TrinketMenu",
		AUTOEQUIP_KEY_BINDING,
		function ()
			if (BigFoot_IsAddOnLoaded("TrinketMenu")) then
				BigFoot_ShowKeyBindingFrame("HEADER_TRINKETMENU");
			end
		end,
		nil,
		1
	);
end
